About me

I am a research scientist specialized in characterizing human visual perception. Currently I work for Pico XR, where I design research programs to isolate, simulate, and dissect key aspects of visual experience in virtual reality. This allows us to make informed decisions about trade-offs that arise from limitations of current optical and display technologies within head mounted displays. I also am interested in how we can use technology like eye tracking and other physiological sensors to increase the value and efficiency of our interactions with virtual and augmented reality.

During my PhD studies, I studied how the visual system allows us to effortlessly recognize and find objects around us. I applied machine learning to recordings collected directly from the human brain to understand what information is contained in different brain regions and how this information changes during rapid visual object recognition.

In addition to conducting research, I also am an avid gamer and XR enthusiast. I usually spend my free time tinkering with, reading about, and enjoying new consumer tech.

Please check out the select publications and scientific experiences I’ve included on my homepage. My Google Scholar profile offers the most comprehensive list of my scientific contributions, while my LinkedIn outlines my industry and academic experiences.

Feel free to contact me via email or connect on LinkedIn!